//For Magazine
	SpriteOffset = Vector
		X = -2
		Y = -3
	ParentOffset = Vector
		X = -17
		Y = 4
	JointOffset = Vector
		X = 0
		Y = -3
//For Gun itself
	SpriteOffset = Vector
		X = -22
		Y = -6
	JointOffset = Vector
		X = -10
		Y = 4
	StanceOffset = Vector
		X = 15
		Y = 7
	SharpStanceOffset = Vector
		X = 13
		Y = 1
	SupportOffset = Vector
		X = -9
		Y = 1
	MuzzleOffset = Vector
		X = 32
		Y = -1
//Done by 411570N3, who is now slightly less sane as a result